He's been sitting around FF waiting for his turn to be leveled. Now he's leveled and I have to tell him the sad news that despite his large endowment, he doesn't quite cut the mustard. Buh-bye.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
I like that we get new 2-3* crew every once in awhile. Now stop posing for your portrait and get - in - there.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Right this way and we'll show you your new classroom.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
It's amazing how infrequently the Duras Sisters dropped after The Duras Sisters became a thing, especially considering their prior reputation as cockroaches. But I finally got all the Duras Sisters and The Duras Sisters and now I don't need any more Duras Sisters. That's a relief.
I know a lot of folks keep them around for their sustained firepower in the arena, but I generally don't keep crew around just for that. So, um, buh-bye.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's ready for the upcoming event with the Dominion trait bonus. One of the few that didn't go into the freezer that now have to be re-thawed again. But he will be visiting the frozen wasteland soon enough.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
I liked the character when he joined Voyager so he gets the 300 nod. He comes in at #8 on my ENG list with numbers for shuttles and voyages pretty close to my 1/5/FE Cadet Tilly who almost never gets a call for action, so Icheb will become a popsicle.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Silly Silik the Squatter. I wonder if he can shape shift while frozen. I'm gonna guess ... no.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Got his 4th star from my last voyage. And another one bites the frigid dust.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
NEEEEEEEEXT! Down that hallway, first door on your right.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
I don't think his low science numbers can save him. Soooo ... can you freeze a hologram?
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
I watched TAS for the first time a couple of years ago and enjoyed it for what it was. I like that characters from this series have been added to the game. I have open crew spots right now, but I think he's gonna turn from pale to blue at some point.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
I watched TAS for the first time a couple of years ago and enjoyed it for what it was. I like that characters from this series have been added to the game. I have open crew spots right now, but I think he's gonna turn from pale to blue at some point.
his high sci/cmd combo has kept him in my crew for quite some time fwiw
We are recruiting for our sister fleet, Mirror Klingon Marauders! Contact me via private message if interested
I wish they would standardize the periods. Doesn't look like she's going to make the cut though, period or not.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
I watched TAS for the first time a couple of years ago and enjoyed it for what it was. I like that characters from this series have been added to the game. I have open crew spots right now, but I think he's gonna turn from pale to blue at some point.
his high sci/cmd combo has kept him in my crew for quite some time fwiw
Even though I have immortalized both Surak and Yarnek, Thelin gets a pretty fair amount of use on my crew either on shuttles or even an occasional voyage. The next best SCI/COM I have might be Mirror Spock for voyages and, assuming you truly believe the shuttle AND bug is fixed, Mirror Picard for shuttles.
I watched TAS for the first time a couple of years ago and enjoyed it for what it was. I like that characters from this series have been added to the game. I have open crew spots right now, but I think he's gonna turn from pale to blue at some point.
his high sci/cmd combo has kept him in my crew for quite some time fwiw
Even though I have immortalized both Surak and Yarnek, Thelin gets a pretty fair amount of use on my crew either on shuttles or even an occasional voyage. The next best SCI/COM I have might be Mirror Spock for voyages and, assuming you truly believe the shuttle AND bug is fixed, Mirror Picard for shuttles.
If he makes it onto any voyages while he's waiting for his new orders, he may get a reprieve. Thanx for the input.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Thelin has already been in a voyage and quite a few shuttles. Y'all were spot on so he's staying for now.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Tash the Tush, as he was called in grade school, doesn't look like he's going to quite cut the mustard as I have several better choices for ENG/SCI: Sarina, Alternate Future Dax, Prospect Burnham and Leonardo.
And just for the fun of it, I replicated an ancient catapult to get him to where he's going.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Donatra heralds a new procedure for me. When I can only get 3 of 4 stars for new crew in an event and that crew isn't going to be helpful at 4/4, I won't pull any packs (because I don't want to spend money on crew going straight to the freezer) and instead use a citation to IM them, rather than only play the event to 2,000 VP.
This comes as I've pre-farmed to ridiculous quantities and have run out of crew to level so I need to accelerate my crew aquisition. 350, here I come.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Donatra heralds a new procedure for me. When I can only get 3 of 4 stars for new crew in an event and that crew isn't going to be helpful at 4/4, I won't pull any packs (because I don't want to spend money on crew going straight to the freezer) and instead use a citation to IM them, rather than only play the event to 2,000 VP.
This comes as I've pre-farmed to ridiculous quantities and have run out of crew to level so I need to accelerate my crew aquisition. 350, here I come.
Using citations instead of buying a $10 pack has been something I've considered before, but the large stack of unfused 5* from the past two and half years keeps me from doing it.
We are recruiting for our sister fleet, Mirror Klingon Marauders! Contact me via private message if interested
I only buy the monthly card (although I even gave that up for a few months earlier this year). That gives me enough to get a few events packs if needed for a useful crew. Other than that, I don't believe DB is good enough at what they do to be worth more to me. This way, I have no big expectations and I can just roll with the problems.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
This episode - memory-alpha.wikia.com/wiki/Hard_Time_(episode) - completely changed my impression of O'Brien (and Colm Meaney). Previously I didn't care much for the character. I thought his acting in "Hard Time" was fantastic and gave me a whole new outlook that I have thoroughly enjoyed ever since.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Little known fact: When starting her career as a scientist, Kurak was nicknamed "Katey Kurak" by her peers. The taunting stopped when several of their carcasses were found decorating Kurak's lab.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
What do you mean by #312 and that? Do you mean that you immortalized him at #312 or he was #312 crew to be Immortalized or frozen?
He is my 312th crew to be immortalized. And I don't keep duplicate crew so all 312 are one of a kind.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
The universe is toying with me. I only needed one more star to FF him, so great, he's an event character and he'll be done. Event starts, voyage comes in and drops a Sheriff Worf. Toying with me, I say. (Ok, it didn't really change my game play, but still - toying.)
A shame he's just meh for me and soon to be another icicle.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Not sure if she'll make any voyages, but she'll be sticking around for another 3 weeks, so we'll see.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Comments
He's #295. He's #295.
He's been sitting around FF waiting for his turn to be leveled. Now he's leveled and I have to tell him the sad news that despite his large endowment, he doesn't quite cut the mustard. Buh-bye.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #296. He's #296.
I like that we get new 2-3* crew every once in awhile. Now stop posing for your portrait and get - in - there.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
She's #297. She's #297.
Right this way and we'll show you your new classroom.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
They're #298. They're #298.
It's amazing how infrequently the Duras Sisters dropped after The Duras Sisters became a thing, especially considering their prior reputation as cockroaches. But I finally got all the Duras Sisters and The Duras Sisters and now I don't need any more Duras Sisters. That's a relief.
I know a lot of folks keep them around for their sustained firepower in the arena, but I generally don't keep crew around just for that. So, um, buh-bye.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #299. He's #299.
He's ready for the upcoming event with the Dominion trait bonus. One of the few that didn't go into the freezer that now have to be re-thawed again. But he will be visiting the frozen wasteland soon enough.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #300! He's #300!
Woo hoo! Sweet sweet free dilithium.
I liked the character when he joined Voyager so he gets the 300 nod. He comes in at #8 on my ENG list with numbers for shuttles and voyages pretty close to my 1/5/FE Cadet Tilly who almost never gets a call for action, so Icheb will become a popsicle.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #301. He's #301.
Silly Silik the Squatter. I wonder if he can shape shift while frozen. I'm gonna guess ... no.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Thanx, Sven.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #302. He's #302.
Got his 4th star from my last voyage. And another one bites the frigid dust.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #303. He's #303.
NEEEEEEEEXT! Down that hallway, first door on your right.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #304. He's #304.
Father Mulcahy, what happened to your face?
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #305. He's #305.
I don't think his low science numbers can save him. Soooo ... can you freeze a hologram?
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #306. He's#306.
I watched TAS for the first time a couple of years ago and enjoyed it for what it was. I like that characters from this series have been added to the game. I have open crew spots right now, but I think he's gonna turn from pale to blue at some point.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
his high sci/cmd combo has kept him in my crew for quite some time fwiw
She's #307. She's #307.
I wish they would standardize the periods. Doesn't look like she's going to make the cut though, period or not.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Even though I have immortalized both Surak and Yarnek, Thelin gets a pretty fair amount of use on my crew either on shuttles or even an occasional voyage. The next best SCI/COM I have might be Mirror Spock for voyages and, assuming you truly believe the shuttle AND bug is fixed, Mirror Picard for shuttles.
If he makes it onto any voyages while he's waiting for his new orders, he may get a reprieve. Thanx for the input.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #308. He's #308.
Tash the Tush, as he was called in grade school, doesn't look like he's going to quite cut the mustard as I have several better choices for ENG/SCI: Sarina, Alternate Future Dax, Prospect Burnham and Leonardo.
And just for the fun of it, I replicated an ancient catapult to get him to where he's going.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
She's #309. She's #309.
Donatra heralds a new procedure for me. When I can only get 3 of 4 stars for new crew in an event and that crew isn't going to be helpful at 4/4, I won't pull any packs (because I don't want to spend money on crew going straight to the freezer) and instead use a citation to IM them, rather than only play the event to 2,000 VP.
This comes as I've pre-farmed to ridiculous quantities and have run out of crew to level so I need to accelerate my crew aquisition. 350, here I come.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Using citations instead of buying a $10 pack has been something I've considered before, but the large stack of unfused 5* from the past two and half years keeps me from doing it.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #310. He's #310.
Got his last star from a recent voyage.
This episode - memory-alpha.wikia.com/wiki/Hard_Time_(episode) - completely changed my impression of O'Brien (and Colm Meaney). Previously I didn't care much for the character. I thought his acting in "Hard Time" was fantastic and gave me a whole new outlook that I have thoroughly enjoyed ever since.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
She's #311. She's #311.
Little known fact: When starting her career as a scientist, Kurak was nicknamed "Katey Kurak" by her peers. The taunting stopped when several of their carcasses were found decorating Kurak's lab.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #312. He's #312.
Silly Q.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
What do you mean by #312 and that? Do you mean that you immortalized him at #312 or he was #312 crew to be Immortalized or frozen?
He is my 312th crew to be immortalized. And I don't keep duplicate crew so all 312 are one of a kind.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #313. He's #313.
The universe is toying with me. I only needed one more star to FF him, so great, he's an event character and he'll be done. Event starts, voyage comes in and drops a Sheriff Worf. Toying with me, I say. (Ok, it didn't really change my game play, but still - toying.)
A shame he's just meh for me and soon to be another icicle.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
She's #314. She's #314.
Nice bird.
Not sure if she'll make any voyages, but she'll be sticking around for another 3 weeks, so we'll see.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!