Cyrus is such a pain to level. Congrats on finishing him.
Thanx Sven. Not to toot my own horn too much, but I changed my style of play about a year ago to use most of my chrons to pre-farm for galaxy events (and then for other items I frequently ran out of) and after just a couple of months I've never had to use another chron while leveling crew. So while Roadblock can be a pain to level, I have more than enough inventory to cover him. </toot>
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
It is. And it's been around for quite awhile, so I didn't make it up.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Love watching the progression but why do you repeat the # every time?
Thanx, Thorozar.
When I immortalized my first crew (Lt. Commander Data in Nov 2016 for you historians), I was thinking of the "We're #1" chant at sporting events. Since he got the chant, I decided all my IM crew deserved the chant.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
I hope she has a bigger part in Season 2. As for her part here, she's actually my second best SCI-CMD with DIP kicker for voyages. But since DIP is cheap, that may not be enough. I'll keep her around awhile to see if she's useful.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
My first "voyage only" IM, he/she/it is ready for next week's event. And if they think that refrigeration suit is cold, wait till they find out what's in store for them the following week.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
His numbers are a little better than Augment Riker's, who pops up occasionally on voyages, so he may stick around.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Hero or not - Off he goes into the wild cold yonder, Climbing high onto the frost.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
I'll just tell her the Maquis meeting is down the hall to the left.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's been sitting in crew quarters in various stages of undress for what seems like a couple of centuries now. Think that itty-bitty finger fire will keep him warm now that he's complete and soon to be, ummm, transferred to a slightly colder clime?
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Graduation Michael Burnham
She's #332. She's #332.
Well now. She's slides into the 4th base SCI spot behind 3 legendaries. And she has a dynamite SCI number for voyages. We'll just have to see how many shuttles and voyages she gets the call for.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's my highest SCI/ENG/SEC for voyages, but his SCI/ENG isn't likely to be high enough when SEC is so easily found elsewhere. Say good night, Forra.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Poor Christine. Still single-minded after all these years. Do people dream in cryostasis?
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Funny little man holding funny little things. But his DIP/MED isn't so funny. He might end up on a voyage or two. We'll have to see.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Funny little man holding funny little things. But his DIP/MED isn't so funny. He might end up on a voyage or two. We'll have to see.
Funny that a non medical character has almost as high med, plus 2 other stats than an actual doctor of same rarity with nothing else. Compare to your previous immortal.
Funny little man holding funny little things. But his DIP/MED isn't so funny. He might end up on a voyage or two. We'll have to see.
Funny that a non medical character has almost as high med, plus 2 other stats than an actual doctor of same rarity with nothing else. Compare to your previous immortal.
Funny that a non medical character has almost as high med, plus 2 other stats than an actual doctor of same rarity with nothing else. Compare to your previous immortal.
Yep. The creepy power creep has given us some unusual as well as downright ridiculous crew stats. But even as someone with a collector mentality, I have always played to have the best crew stat-wise.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Those creases on his pants are going to get very very crisp.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Bye bye Wesley. Bye bye Wesley. Bye bye Wesley. We hate to see you go.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Admiral Owen Paris
He's the real #337. But he's gonna be labeled #338.
Forgot about him and he was IMed before Wesley. No matter.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Do you Freeze only the Super Rare crew or do you freeze Legendary crew as well?
I only have 5 IM Legendaries right now - Borg Queen, Mirror Picard, Locutus, Ru'afo and Bell Riots Bashir - and they're at the top of my lists so they ain't goin' anywhere. Perhaps more to follow once I figure out where to spend my citations. (I also haven't decided yet if I should cite to 4 or 5 - probably 4 for those in the portal and 5 for those who won't be for another who knows how long.) But if any more are IMed, it will be because they're gangbusters so they ain't goin' in the deep freeze either.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
A quick ancient beer and then I'll send him to the fridge to get more and then ... well, you know the rest.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
I gave him a promotion and command of his own sailing ship and told him to just go down the plank ... er ... hallway to get his commission. Ta.
Fleet: The United Federation of Pragmatists
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Comments
Captain Tuesday. Perfect nickname for him.
Captain Level: 95
VIP Level: 12
Unique Crew Immortalized: 525
Collections Completed: Vulcan, Ferengi, Borg, Romulan, Cardassian, Uncommon, Rare, Veteran, Common, Engineered, Physician, Innovator, Inspiring, Diplomat, Jury Rigger, Gauntlet Legends
Thanx Sven. Not to toot my own horn too much, but I changed my style of play about a year ago to use most of my chrons to pre-farm for galaxy events (and then for other items I frequently ran out of) and after just a couple of months I've never had to use another chron while leveling crew. So while Roadblock can be a pain to level, I have more than enough inventory to cover him. </toot>
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
It is. And it's been around for quite awhile, so I didn't make it up.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Thanx, Thorozar.
When I immortalized my first crew (Lt. Commander Data in Nov 2016 for you historians), I was thinking of the "We're #1" chant at sporting events. Since he got the chant, I decided all my IM crew deserved the chant.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
She's #326. She#326.
I hope she has a bigger part in Season 2. As for her part here, she's actually my second best SCI-CMD with DIP kicker for voyages. But since DIP is cheap, that may not be enough. I'll keep her around awhile to see if she's useful.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He/She/It's #327. He/She/It's #327.
My first "voyage only" IM, he/she/it is ready for next week's event. And if they think that refrigeration suit is cold, wait till they find out what's in store for them the following week.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #328. He's #328.
His numbers are a little better than Augment Riker's, who pops up occasionally on voyages, so he may stick around.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #329. He's #329.
Hero or not - Off he goes into the wild cold yonder, Climbing high onto the frost.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
She's #330. She's #330.
I'll just tell her the Maquis meeting is down the hall to the left.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #331. He's #331.
He's been sitting in crew quarters in various stages of undress for what seems like a couple of centuries now. Think that itty-bitty finger fire will keep him warm now that he's complete and soon to be, ummm, transferred to a slightly colder clime?
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
She's #332. She's #332.
Well now. She's slides into the 4th base SCI spot behind 3 legendaries. And she has a dynamite SCI number for voyages. We'll just have to see how many shuttles and voyages she gets the call for.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #333. He's #333.
He's my highest SCI/ENG/SEC for voyages, but his SCI/ENG isn't likely to be high enough when SEC is so easily found elsewhere. Say good night, Forra.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
She's #334. She's #334.
Poor Christine. Still single-minded after all these years. Do people dream in cryostasis?
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Thanx, Sven.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #335. He's #335.
Funny little man holding funny little things. But his DIP/MED isn't so funny. He might end up on a voyage or two. We'll have to see.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Funny that a non medical character has almost as high med, plus 2 other stats than an actual doctor of same rarity with nothing else. Compare to your previous immortal.
Power creep giveth and taketh away.
Yep. The creepy power creep has given us some unusual as well as downright ridiculous crew stats. But even as someone with a collector mentality, I have always played to have the best crew stat-wise.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #336. He's #336.
Those creases on his pants are going to get very very crisp.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #337. He's #337.
Bye bye Wesley. Bye bye Wesley. Bye bye Wesley. We hate to see you go.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's the real #337. But he's gonna be labeled #338.
Forgot about him and he was IMed before Wesley. No matter.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
Do you Freeze only the Super Rare crew or do you freeze Legendary crew as well?
Thanx, Sven.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
I only have 5 IM Legendaries right now - Borg Queen, Mirror Picard, Locutus, Ru'afo and Bell Riots Bashir - and they're at the top of my lists so they ain't goin' anywhere. Perhaps more to follow once I figure out where to spend my citations. (I also haven't decided yet if I should cite to 4 or 5 - probably 4 for those in the portal and 5 for those who won't be for another who knows how long.) But if any more are IMed, it will be because they're gangbusters so they ain't goin' in the deep freeze either.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #339. He's #339.
A quick ancient beer and then I'll send him to the fridge to get more and then ... well, you know the rest.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!
He's #340. He's #340.
I gave him a promotion and command of his own sailing ship and told him to just go down the plank ... er ... hallway to get his commission. Ta.
Our mission: Active game play, without taking things too seriously. The only requirements are 1) Be Nice, and 2) Play regularly. ZERO chatting/social requirements - we’re mainly in it for the Squad, Fleet and Starbase Rewards.
We have a few openings left for like-minded Captains!